A common language for interaction design
A common language for interaction design would improve the clarity and speed at which we communicate design.
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A common language for interaction design would improve the clarity and speed at which we communicate design.
Six ways to be more agile and better integrate user experience and information architecture into agile development teams.
Come hear Christian Crumlish and I share what we’ve learned, what works, and what we will never ever do again at Comcast and Yahoo!
Holger Struppek writes a fantastic case study on the new interface design for Wells Fargo ATMs for 'Physical Interface'.
Dan Brown provides a fantastic diagram that fuses Vanderwal's personal infocloud with a holistic view of interactions and mental models.
Sunday April 13th, I'm moderating a Practical Prototyping panel featuring Chris Conley, Anders Ramsey, Todd Zaki Warfel, and Jed Wood.
Shouldn't everyone notice your wonderful design? The better question is shouldn't your design leave everyone better off?
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