Wed, Apr 11, 2007
Lie #2: User-centered design as user-centered
For 90% of designers 90% of the time, design methods should address the system, not specific users. When we focus on user context, we lose the context of the system.

As practiced by 90% of designers 90% of the time, user-centered design is a lie.
Instead of focusing on all users of a system and carefully selecting the best places to improve and optimize the experience, user-centered designers create a special class of users who require special treatment. Designers privilege the experience of end-users over the experiences of a system’s other users.
Insisting a special class of users exists when this is not necessarily true creates this special class of users. Advocating for a special class creates an environment where that advocacy becomes another stage-gate in the project’s life-cycle: just another checkpoint to get past.
Rather than centering design around user needs, the needs of special users become a hurdle to be jumped, an obstacle to completing the project.
Secondly, by refusing to focus on the entire system, designers willingly blind themselves to their work’s real impact and value. Designers trapped in a silo of end-users can’t accurately compare the value of their work for end-users against the potential value of design for other parts of the system (whether this is other users, business, or technological concerns).
As connoisseurs of only potatoes, user-centered-designers refuse to comment on the rice. It’s no wonder user-centered designers can’t recommend which would make the better meal.
For 90% of designers 90% of the time, design methods should address the system, not specific users. Users, behaviors, social interaction, etc. are only parts of the larger system.
Talk About "Lie #2: User-centered design as user-centered"
Zephyr said:
Wed, Apr 11, 2007
Austin said:
Thu, Apr 12, 2007